Lets start off this week with a library from Pole Position Production who have 80 libraries on Sonniss. This one is a little different it is a library sounds of a T34 Russian second world war tank. Specifically a T-34-85, the legendary Russian tank equipped with a 500hps 12 cylinder diesel engine. The recordings in this library consist of 16 onboard channels, including interior, engine, exhaust, intake, tracks etc and 14 exterior channels. It contains startups, idles, shutdowns, driving at different speeds, approaches, aways, passbys, foley and a lot more.
In this library there are 362 files at 96/24 and when unzipped will need over 46GB of hard drive space. The price is $449.
Computer Sound FX 2.0 from SoundBits With 30% Off
Saro form SoundBits reached out to me to say that they are offering Computer Sound FX 2.0 with a 30% discount at the moment. If should be 35 Euro but at the moment you can get it for 24.50 Euro.
The “Computer Sound FX 2“ Sound Effects Library from SoundBits contains over 1000 designed computer interface. Categories include Buttons & Switches, Computers & Interfaces, Glitch & Dirt, Mechanics, Sci Fi, Sound FX Libraries Tags: Access, Beep, Bleep, computer, Digital, Glitch, GUI, Interact, Interface, loading, Malfunction, Menu, Process, scifi, Stutter
From simple select and confirm-sounds to more complex loops and processing one shots and alarms, you’ll find a large and composite collection of sound effects to give your interface or animation the right sonic-treatment.
Sonniss Release DeLorean 1981 Library
Last week we passed the day that Marty McFly and 'Doc' Brown arrive in Hill Valley after travelling forward in time from 1985. To celebrate, Emmy Award winning sound editor Jeff Pitts and his team went out and recorded this DeLorean sound library.
All driving performances and recording techniques were planned with the sound fx editor in mind. Whether it’s speeding up, slamming on the brakes, driving on the highway, or quietly idling through a neighborhood street, this library should provide it all.
Driving performances have been simultaneously captured from within the car,with 5.1 surround-sound, in other parts of the vehicle like the engine compartment, and from the tail-pipe, as well as from the exterior. This library is priced at $150 and is 239 wav files, all meta tagged and recorded at 96/24.
GameSoundCon 2015 Los Angeles on November 3-4
If your working in game sound then check out the next GameSoundCon to be held at the Millennium Biltmore Hotel in Los Angeles, California on November 3rd and 4th 2015.
Audio for Virtual Reality is a big topic this year with several 3D audio companies exhibiting their latest virtual reality audio solutions, and GameSoundCon attendees will have the choice of two sessions on the topic, one led by Scott Selfon, senior development lead in Microsoft's Advanced Technology Group (ATG), and one by Eric Hamdan from UCSD.
Additionally, 4 time Emmy Award winner and UCLA professor Laura Karpman will talk about creating great sounding music without a real orchestra, and John Rodd, music recording, mixing and mastering engineer for video games, film and TV, will present the complimentary session "Breathing Life into your Virtual Instrument Mixes".
The featured keynote speaker for the 2015 conference is Chance Thomas. Chance is a well-known fixture in game audio. He led the movement which brought game music into the Grammy™ awards and helped found the Game Audio Network Guild. As a composer, he's scored blockbuster game titles like DOTA 2, James Cameron's Avatar and Lord of the Rings Online. Chance's keynote speech, "Spoils of War: Ten Gems of Wisdom from 20 years in the trenches" will offer valuable career advice for game sound composers.
You can register at the GameSoundCon Registration page and you can use the code STILLEB to save $100 off the current pre-registration pricing!