Meet the Experts, audio professionals and practitioners who are dedicated to serving the audio community.
Julian Rodgers is Editor of Production Expert. He has a background in live sound and has been a Pro Tools user since 2001. He lives by the sea in West Cornwall where he plays piano, bass and guitar equally badly and is an avid collector of microphones and opinions about all things audio.
Luke Goddard is an engineer and musician who has been living with instruments, mics, consoles, tapes, and gear of all shapes and sizes since he first started playing music nearly 30 years ago in the days of Portastudios and MIDIVerbs. His day job is educator, freelance recording, mixing, mastering engineer, and drummer, keyboardist, vocalist for anyone with room on the bus.
Here is the dedicated team of expert contributors who work hard to serve the community.
As the CEO of SCHOEPS Dr. Helmut Wittek has not only helmed numerous recordings using advanced techniques such as 5.1 and 5.1.4 formats but has also been instrumental in evolving stereo, surround, and 3D recording technologies.
Stuart Newman is a highly experienced broadcast audio engineer, musician and writer with over 20 years of experience in Pro Tools operation and support.
In post-production, Howard specialises in mixing, editing, restoration and recording for theatrical, broadcast, streaming and home video. He prides himself on being a strong team player, working well under pressure, staying detail-oriented, and thoroughly enjoying what he does.
Sam is a multi-award-winning mixer who has worked on factual, comedy, and drama TV and film since 2006. He is a highly sought-after mixer with a loyal client base and a fierce dedication to his craft, having mixed many of his recent projects in Dolby Atmos.
My name is Mike Greenberg. I am a Re-recording Mixer based in Los Angeles. On any given day my duties include recording dialog for animated movies and tv programs, recording ADR for feature films, editing dialog and sound effects, and mixing content for broadcast and streaming platforms. I have been working in the world of sound for 28 years and evolved from the first days of Pro Tools and digital and analog multitrack recorders.
Ian Shepherd is founder of Production Advice and is a professional mastering engineer, owner of Mastering Media Ltd, and host of The Mastering Show podcast.
Mark Gittins is an in-demand mix engineer and the owner of Sensound - the first certified Dolby Atmos studio in the Midlands and one of few approved immersive audio music studios outside of London. His regular clients include TED Talks, The Premier League, UEFA, Sky and the BBC. Mark has also worked on prestigious events such as the Euros at Wembley, the Commonwealth Games, Download festival, Glastonbury festival, and many more.
Grammy-nominated recording engineer Steve Genewick has 30 years of experience both as a studio, live recording, and mix engineer. Steve is also a pioneer of mixing records in Dolby Atmos — he completed his first Atmos projects in July 2017 and has been developing novel techniques ever since!
Sam Hocking is owner of demix.me an AI music separation service for audio professionals faced with the challenge of limited assets when working in traditional & immersive mixing and mastering projects. He has an ongoing fascination with all Immersive audio technology and HRTF binaural processing.
As a specialist in immersive mixes, professional Music Producer, Mixing Engineer and Owner of Alex Pro Mix, Alex Solano is one of the industry’s go-to professionals for Dolby Atmos Music mixing, and his notable portfolio is proof of that. A certified mixer with Universal Music Group and Warner Music Group, Solano has quickly become the go-to Atmos mixer for various record labels, including Atlantic Records, Photo Finish, CINQ Music and EMPIRE.
Brent March is a musician, composer and content creator based in the most northerly point of England. Working with companies like Beatport, Production Expert, Lunacy Audio, Loopcloud, Splice, and many more sees Brent at the forefront of music technology and cutting edge sound design. His music Is deeply invested in blending acoustic sound with synthetic elements, and takes influence from travel and exploration.
By day Julian Schmauch is a Freelance writer and journalist on all things music production and sound design. He’s a Sounddesigner and Songwriter by night.
Nathan Cable is a producer and mix engineer. He’s had the pleasure of assisting some of the biggest hit makers today such as producers Chris Zane (Passion Pit, Walkmen, Chloe Howl) and Jim Lowe (Stereophonics, The Dandy Warhols, Nick Cave), helping them engineer recordings and mixes. He’s worked with acts such as: Polly Money, Bad Sounds, Devon, St Lucia, Mating Ritual and Vérité.
He divides his time as a freelance mix engineer between Strongroom Studios, London and Folkestone, Kent.
Ashea is a platinum selling songwriter, music producer & audio engineer based in London. Ashea discovered her passion for music production whilst learning on the job as a topline writer. After training as a sound engineer at London Amp, she then went on to graduate from Point Blank Although an artist in her own right, she currently dedicates most of her time to producing, writing and engineering for other artists.
Erman Aydöner is an İstanbul, Turkey based mastering engineer. He has worked for many artist like Dutch Falconi, Vellúa, Circle, Ciwan Haco, Roger Jeager and Turkish Presidential Symphony Orchestra. He played guitars for amateur bands during his youth. At the beginning of 2000s he started working as an audio engineer.
Karen Down started work in the music industry at 17 as an assistant engineer and is a 25-year veteran of the Solid State Logic Support team having spent many years travelling the world training people on the operation of their products.
Nuno Fonseca is CEO of Sound Particles and loves technology, sound and cinema... The creator of Sound Particles is a former university professor with a PhD in computer audio. He has published two books and 20+ papers on audio technology.
Scott is an audio artist who uses audio to tell stories & create experiences in numerous mediums, including films, streaming, broadcast, games and VR). As a sound designer, his job is to take the vision of the director and the project & use his craft to give the project a creative voice with a sonic signature and style that takes the audience on a journey using audio to invoke emotional reactions.
PJ is a Cardiff based DJ and producer, releasing under several aliases' for indie record labels. With a professional background in marketing, PJ offers specialist digital marketing consulting services to the audio industry.
David Stagl is a mix engineer, re-recording engineer, and audio educator based in the Atlanta area. He regularly posts articles and videos on his website Going To 11. You may also visit his website Stagl Productions to learn more about his audio services or connect with him on Instagram @fohdave1.
Alessandro is an Italian pianist/composer and sound engineer. He has been working in the music industry for more than 20 years both as a musician and in his private recording studio.
Edgar Rothermich is Adjunct Professor at the Fullerton College Fine Arts Department (teaching Electronic Music, Synthesis, and Logic Pro X) and at the Recording Arts Program of the School of Film and Television at Loyola Marymount University (teaching Recording Technology and Pro Tools).
drew BANG is an award-winning Engineer and Producer, with over 10yrs Experience working with clients such as U2, Royal Blood, Haim, Slaves, Don Broco, and more. Starting out at Strongroom as a runner at the age of 32, drew quickly worked his way up to in-house Engineer for Studio 1, before going freelance to concentrate further on Production.
As a freelance Re-recording Mixer, Sound Editor and Sound Designer based in New Jersey in the US, I have worked in all areas of post-production audio. Projects range from feature films, documentaries, television series and audio restoration. I am also an Adjunct Professor at New York University, where I share my skills with the next generation.
Howard is now a re-recording mixer at Sonorous Trident, a joint venture with Mike Prestwood-Smith. Bafta-winning Howard Bargroff has been in the industry for 25 years, becoming a Main Mixer, working on films such as “Alien vs Predator”, “Sleuth” and “Tinker Tailor Soldier Spy”. In 2009 Howard expanded his repertoire and started working on TV dramas which include, “Law and Order”, “Devs”, “Broadchurch” and “Sherlock”.
Robbie is a lecturer with Winchester University, as well as a freelance Recording and Mixing Engineer, specialising in providing a remote recording service using Cubase.
Kevan Gallagher is a London based Producer/Engineer and Songwriter. Kevan initially worked at several London studios including Westside, Marcus and Battery Studios before becoming freelance in 2004. Since then he has worked with artists such as Annie Lennox, Ronan Keating and Some Velvet Morning along with jazz artists such as Jacqui Dankworth and many TV composers on a large variety of music projects.
Mark Wherry is Director of Music Technology for Hans Zimmer's Remote Control studio in Santa Monica. He wrote the first 64-bit, multi-core sampler used in the production of a feature film soundtrack, alongside numerous other technologies. His film and soundtrack credits include Wallace & Gromit: The Curse of the Were-Rabbit, The Dark Knight Trilogy, The Da Vinci Code, Sherlock Holmes, The Little Prince, Dunkirk, and many more.
Chris Testa is a multiple Grammy award-winning engineer and mixer who started his career at the Hit Factory Studios in New York City before moving to Los Angeles to work at Cello Studios. He has spent most of the last decade working as a freelance mixer on music, television, film and commercials. He works out of his home studio in Burbank California.
Jamey Scott is a freelance creative sound designer and re-recording mixer, working out of his pre-dubbing stage at his home in Burbank, California. He is unique in his multi-disciplined approach to post audio which spans over 28 years and multiple genres with top-tier credits and awards in film, TV, video games, and VR/MR.