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Using An AMS Neve DFC To Mix In Auro 3D Immersive Sound

In this the 3rd video, in the continuing series on working in Immersive sound using the Auro 3D format, Gareth Llewellyn shows Mike Thornton how AMS Neve have integrated Auro 3D into their DFC Gemini console for a truly integrated workflow when mixing in the Auro 3D format neatly side stepping the channel restrictions imposed by Avid in Pro Tools, by using Pro Tools as a playback device and mixing using the AMS Neve DFC Gemini console.

Previous Videos In This Series

In the first video, Mike Thornton experienced listening to music in the Auro 3D format for the first time and explored recording and mixing techniques with Patrick Lemmen, resident engineer at Galaxy Studios in Belgium, the home of Auro 3D. 

In the 2nd video in the series, Mike Thornton explores the techniques and workflows for Auro 3D in film post production with mixer Gareth Llewellyn and product specialist Sven Mevissen.

Future Videos In This Series

In subsequent videos in this series we will be looking at how to use the new reverb tools from TC and Exponential Audio to handle reverb natively in Auro 3D, how to use the Auro Tools to manipulate the sound in the Auro 3D sound stage and a discussion of some of the issues of the main two formats in immersive audio - Dolby Atmos and Auro 3D from Auro Technologies’ perspective.